About Me
My name is Christopher Buller and I am a character artist who graduated from Gnomon in 2022 with a BFA in Digital Production. I have been an artist for most of my life but really decided to pursue game art in 2017. My hobbies include drawing, sculpting, playing games, and watching movies and shows. I would consider myself a caring, thoughtful person who loves learning new things.
Skills
Modeling/Sculpting:
- Using Zbrush to create highly detailed models
- Modeling hard surface elements in Zbrush or Maya
- Retopologizing in Maya to optimize polycount for engine
- UVing and setting up proper texture sets
Texturing:
- Using reference to create realistic textures for characters and their props
- Skin texturing techniques
- Knowledge of shaders and texture sets
Look Development:
- Making changes based on visual appeal
- Always referring to concept to help ground the character or asset